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apr 16 at 16:46
Machine Learning in AI for benefit analysis round to round in a rummy like game
— ryan
986
mar 22 at 3:00
How to maintain artistic consistency when working with multiple artists?
— Panda Pajama
3,1261428
feb 13 at 16:45
Programmatically and efficiently create a graphical ripple effect?
— Siddharth
878222
feb 9 at 7:03
Methods of procedural terrain generation that can work using DirectX 9 (SM2.0)?
— Jon
10817
jan 21 at 14:44
Does the Maya FBX 2013.3 exporter write tangent and binormal data?
— Matt McDonald
17328
nov 20 at 8:42
Unity: how to apply programmatical changes to the Terrain SplatPrototype?
— Shivan Dragon
8868
oct 21 at 19:44
How to produce assets effectively on large Flash game projects?
— Antoine Lassauzay
237
oct 5 at 8:33
How to monetize and protect a engine's and its framework's copyrights and patents?
— Arthur Wulf White
2,71521