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apr 17 at 14:18
How to create a 2D ocean effect in cocos2dx and box2d for iphone, android, windows phones
— Venkatesh
111
apr 17 at 9:18
Simple movement restrictions to semi-realistically model human movement in top down 2D game?
— Bogdanovist
1246
apr 16 at 17:51
Is it worth having AI opponents step in for disconnected players in an online multiplayer card game
— Mika
234
apr 16 at 7:30
How to develop multi-player game without involving server side code?
— Suyash Mohan
212
apr 16 at 1:50
(post deleted or otherwise unavailable)
— TurtlePowered
1011
apr 15 at 21:55
How does a 2D game like Zelda handle the character being behind buildings where only part of him is shown?
— Tinadm
1085
apr 14 at 23:28
(post deleted or otherwise unavailable)
— Fendorio
11
apr 14 at 16:18
Understanding quaternions and axis angle representations [closed]
— needquaternionhelp
41
apr 11 at 21:13
(post deleted or otherwise unavailable)
— Juanu Haedo
12
apr 11 at 21:03
XNA - Accessing primary View, Project, World matrices from a game component
— Dave
161
apr 11 at 11:23
Is it possible to make isometric game of 200 * 200 tiles per map in Unity? [closed]
— zeeshan0026
1095
apr 10 at 16:51
Increasing flexibility of a data passing system in a component based entity system
— RabtFt
82
apr 10 at 13:26
DirectX9 thread lock problem with “present” and background loading new textures
— Ole Dittmann
1161
apr 9 at 8:43
(post deleted or otherwise unavailable)
— Artifact
11
apr 8 at 21:58
(post deleted or otherwise unavailable)
— Justin
11