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apr 15 at 20:15
GLM: Euler Angles to Quaternion
mar 21 at 16:09
OpenGL ES 2.0: Moving Camera in Orthogonal (2D) Projection
mar 14 at 21:18
OpenGL ES 2.0: Controlling Transparency in Fragment Shader
oct 24 at 19:50
OpenGL ES 2.0: Understanding Perspective Projection Matrix
jul 16 at 9:47
OpenGL ES 2.0: Repository of Quality Shaders
jun 30 at 10:30
Complete Math Library for use in OpenGL ES 2.0 Game?
jun 19 '12 at 5:02
MVC (Model-View-Controller) Game Engine Architecture - Yes or No?
apr 19 '12 at 1:23
OpenGL ES 2.0: Vertex and Fragment Shader for 2D with Transparency
mar 10 '12 at 19:47
Event Driven Communication in Game Engine - Yes or No?
oct 15 '11 at 11:44
OpenGL ES 2.0: Setting up 2D Projection