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bobobobo earned this badge 7 times

feb 18 at 23:48
Random number hlsl
jan 29 at 4:12
Why do people like `realistic' physics and graphics in games?
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What's the most efficient way to find barycentric coordinates?
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How many “parallel units” does a GPU have?
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Do I need the 'w' component in my Vector class?
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What happened to .fx files in D3D11?
feb 10 '12 at 23:39
How do you generate tileable Perlin noise?

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