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Bunkai.Satori earned this badge 21 times |
mar 4 at 7:24
What should be contained in a game scene graph?
dec 26 at 12:12
What is a Game State?
nov 3 at 3:04
GLM: Quaternion SLERP Interpolation
oct 26 at 15:12
App Store: Profitability for Game Developers
aug 6 at 8:02
OpenGL ES 2.0: Mixing 2D with 3D
jul 22 at 11:40
Dynamic Memory Allocation and Memory Management
jul 20 at 20:22
OpenGL ES 2.0: Calculated Cube Vertex Normals Verification
jun 26 at 19:04
OpenGL ES 2.0: Controlling Transparency in Fragment Shader
jun 23 at 15:53
OpenGL ES 2.0: Perspective Projection for 2D Games
may 3 '12 at 22:05
GLM: Euler Angles to Quaternion
mar 21 '12 at 17:36
Per-Frame Function Calls versus Event Driven Messaging in Game Design
feb 16 '12 at 19:53
OpenGL ES 2.0: Using VBOs?
feb 14 '12 at 12:43
OpenGL ES 2.0: Moving Camera in Orthogonal (2D) Projection
feb 8 '12 at 19:49
OpenGL ES 2.0: Repository of Quality Shaders
dec 26 '11 at 5:39
OpenGL ES 2.0: Understanding Perspective Projection Matrix
dec 7 '11 at 3:16
Complete Math Library for use in OpenGL ES 2.0 Game?
oct 3 '11 at 15:25
OpenGL ES 2.0: Vertex and Fragment Shader for 2D with Transparency
sep 28 '11 at 14:42
MVC (Model-View-Controller) Game Engine Architecture - Yes or No?
mar 14 '11 at 22:03
OpenGL ES 2.0: Setting up 2D Projection
mar 9 '11 at 15:43
Event Driven Communication in Game Engine - Yes or No?