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 Popular Question Asked a question with 1,000 views. This badge can be awarded multiple times.

jokoon earned this badge 15 times

apr 29 at 8:56
In general, are programmers or artists paid better?
apr 6 at 14:41
What are the big advantages of shaders ? What is doable with them, and what can't be done without them?
sep 13 at 18:38
Procedural terrains in 3D: what has been done ? Are there common algo and/or theories about it?
jul 16 at 0:21
Why do consoles have so little memory compared to classic computers?
mar 22 '12 at 0:17
When learning, nothing is better than practice
mar 17 '12 at 17:45
Good open source / free C/C++ engines/libraries [closed]
mar 16 '12 at 14:55
What is the purpose of the stencil buffer ? More precisely, what is a stencil in computer graphics?
mar 10 '12 at 15:41
State Machines: State Object versus sequential check: what are the pro/cons?
feb 9 '12 at 16:16
Behaviour tree code example?
nov 18 '11 at 1:43
[Unity] Render an animated texture to a screen
oct 31 '11 at 6:37
When should vector/list be used?
aug 19 '11 at 5:51
Any dirty/cheap, lightweight 3d engine, beginner friendly out there?
aug 14 '11 at 23:24
I prefer C/C++ over Unity and other tools: is it such a big downer for a game developer?
jun 24 '11 at 23:03
How viable ogre3d is for a commercial project?
apr 25 '11 at 2:37
What are the pro/cons of Unity3D as a choice to make games?

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