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sep 23 at 18:34
Why do most 2D platformers start off in the left and progress in the right direction?
— Byte56
33k566126
jul 26 at 18:28
How does Dwarf Fortress keep track of so many entities without losing performance?
— BlueRaja - Danny Pflughoeft
3,6221224
jul 24 at 7:10
How does Dwarf Fortress keep track of so many entities without losing performance?
— DampeS8N
1,776517
jul 23 at 19:33
How does Dwarf Fortress keep track of so many entities without losing performance?
— Kylotan
18.3k2567
jul 18 at 12:13
Map with 20 million tiles makes game run out of memory, how do I avoid it?
— Nicol Bolas
15.8k13160
jul 13 at 11:44
What are the challenges and benefits of writing games with a functional language?
— Jake McArthur
752149
jun 11 '12 at 9:56
How closely can a game resemble another game without legal problems
— ZorbaTHut
7,9702240
jun 2 '12 at 19:29
Does it make the game more fun when the user is forced to progress through the levels sequentially rather than letting them pick and play?
— wkerslake
5,037726
may 30 '12 at 17:29
Reasons to disable game save during combat (e.g. Mass Effect 2)
— Tim Holt
7,10011430
may 11 '12 at 10:25
Several classes need to access the same data, where should the data be declared?
— BlueRaja - Danny Pflughoeft
3,6221224
apr 25 '12 at 16:36
Is it possible to calculate or mathematically prove if a game is balanced / fair?
— Martin Sojka
4,0291126