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Byte56 earned this badge 76 times |
may 15 at 19:51
AI system recommendations for a Hive mind system
may 11 at 20:43
Is it worth having AI opponents step in for disconnected players in an online multiplayer card game
apr 30 at 18:08
Has piracy ever resulted in a developer getting shut down?
apr 27 at 0:54
How to add a feel of depth?
apr 17 at 22:50
Why Hex Maps instead Octagon Maps?
apr 1 at 14:46
Decision Tree vs Behavior Tree
mar 24 at 11:05
Scrambling word into least recognizable form
mar 13 at 13:35
Algorithm to see if two voxels are interconnected
feb 23 at 23:47
Getting a 2D “pixel” cloud to follow a mouse
feb 23 at 19:26
Choose tile based on adjacent tiles
feb 14 at 18:37
Determining Poker Hands
feb 7 at 14:00
Algorithm to simplify building/structural meshes
feb 6 at 1:48
Best practices for labeling game versions?
feb 1 at 16:22
Showing range on hexagonal grid
jan 29 at 1:02
What are the differences between a skybox and a skydome?
jan 25 at 19:14
Algorithm to select all cells inside rooms/regions
jan 20 at 23:09
Dictionary of common names for code objects
jan 20 at 6:09
How important is Programming for a Level Designer?
jan 13 at 18:09
One Dimensional Perlin noise vs Multi-Dimensional
jan 10 at 18:38
How can I implement lighting in a voxel engine?
jan 7 at 17:13
Why is chunk size often a power of two?
jan 6 at 19:57
Mesh manipulation on GPU vs CPU
jan 6 at 15:05
Texturing an asteroid
jan 6 at 14:40
Implementing features in an Entity System
dec 29 at 18:00
How do I implement group formations in a 3D RTS?
dec 21 at 20:19
How to encourage players to level up multiple characters?
dec 19 at 20:53
OpenGL: Where shoud I place shaders?
dec 7 at 10:50
Is it OK to reuse art from open-source games?
oct 27 at 14:58
Where are all the tutorials for libGDX?
oct 24 at 21:41
What is the logic behind dialog trees?
oct 23 at 22:55
How do I deal with the problems of a fast side-scroller?
oct 21 at 21:09
(post deleted or otherwise unavailable)
oct 19 at 5:17
How was 20Q made?
oct 18 at 8:16
Having a list of rooms with theirs connection to each other, how do I find isolated room groups?
oct 16 at 22:45
Should Vector3 inherit from Vector2?
oct 11 at 14:22
Where does the money to make a video game come from?
oct 7 at 7:04
What's the difference between mesh and a model?
sep 22 at 18:14
Why do most 2D platformers start off in the left and progress in the right direction?
sep 20 at 11:42
Game Clock Precision
sep 18 at 12:51
Do I really need to “learn” C# for XNA if I know Java?
sep 6 at 18:20
How to I teach my artist to do arts for games?
sep 4 at 13:18
Which software licenses cover my needs?
aug 9 at 0:17
Simulating Game Apples - Can't get it to work
jul 23 at 23:59
Why use this equation to get a percentage?
jul 21 at 21:28
How do history generation algorithms work?
jul 20 at 6:10
Why is it a bad idea to store methods in Entities and Components? (Along with some other Entity System questions.)
jul 15 at 12:16
Do I require a game engine when I want to make a game?
jul 2 at 15:32
Role of systems in entity systems architecture