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Byte56 earned this badge 76 times
may 15 at 19:51AI system recommendations for a Hive mind system
may 11 at 20:43Is it worth having AI opponents step in for disconnected players in an online multiplayer card game
apr 30 at 18:08Has piracy ever resulted in a developer getting shut down?
apr 27 at 0:54How to add a feel of depth?
apr 17 at 22:50Why Hex Maps instead Octagon Maps?
apr 1 at 14:46Decision Tree vs Behavior Tree
mar 24 at 11:05Scrambling word into least recognizable form
mar 13 at 13:35Algorithm to see if two voxels are interconnected
feb 23 at 23:47Getting a 2D “pixel” cloud to follow a mouse
feb 23 at 19:26Choose tile based on adjacent tiles
feb 14 at 18:37Determining Poker Hands
feb 7 at 14:00Algorithm to simplify building/structural meshes
feb 6 at 1:48Best practices for labeling game versions?
feb 1 at 16:22Showing range on hexagonal grid
jan 29 at 1:02What are the differences between a skybox and a skydome?
jan 25 at 19:14Algorithm to select all cells inside rooms/regions
jan 20 at 23:09Dictionary of common names for code objects
jan 20 at 6:09How important is Programming for a Level Designer?
jan 13 at 18:09One Dimensional Perlin noise vs Multi-Dimensional
jan 10 at 18:38How can I implement lighting in a voxel engine?
jan 7 at 17:13Why is chunk size often a power of two?
jan 6 at 19:57Mesh manipulation on GPU vs CPU
jan 6 at 15:05Texturing an asteroid
jan 6 at 14:40Implementing features in an Entity System
dec 29 at 18:00How do I implement group formations in a 3D RTS?
dec 21 at 20:19How to encourage players to level up multiple characters?
dec 19 at 20:53OpenGL: Where shoud I place shaders?
dec 7 at 10:50Is it OK to reuse art from open-source games?
oct 27 at 14:58Where are all the tutorials for libGDX?
oct 24 at 21:41What is the logic behind dialog trees?
oct 23 at 22:55How do I deal with the problems of a fast side-scroller?
oct 21 at 21:09(post deleted or otherwise unavailable)
oct 19 at 5:17How was 20Q made?
oct 18 at 8:16Having a list of rooms with theirs connection to each other, how do I find isolated room groups?
oct 16 at 22:45Should Vector3 inherit from Vector2?
oct 11 at 14:22Where does the money to make a video game come from?
oct 7 at 7:04What's the difference between mesh and a model?
sep 22 at 18:14Why do most 2D platformers start off in the left and progress in the right direction?
sep 20 at 11:42Game Clock Precision
sep 18 at 12:51Do I really need to “learn” C# for XNA if I know Java?
sep 6 at 18:20How to I teach my artist to do arts for games?
sep 4 at 13:18Which software licenses cover my needs?
aug 9 at 0:17Simulating Game Apples - Can't get it to work
jul 23 at 23:59Why use this equation to get a percentage?
jul 21 at 21:28How do history generation algorithms work?
jul 20 at 6:10Why is it a bad idea to store methods in Entities and Components? (Along with some other Entity System questions.)
jul 15 at 12:16Do I require a game engine when I want to make a game?
jul 2 at 15:32Role of systems in entity systems architecture