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Hendrik Brummermann earned this badge 6 times |
may 2 at 12:16
(RPGs) Drop table design
jan 29 '12 at 22:42
How can I implement dialog trees into my game?
jun 11 '11 at 18:54
How to implement a never-rebooting test world?
apr 24 '11 at 13:12
Is it useful to monitor framerate over the course of an arbitrary (but long) period of time?
dec 1 '10 at 9:26
How to write a network game?
nov 28 '10 at 9:21
How is load balancing achieved in MMOs?