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Jonathan Dickinson earned this badge 11 times |
apr 16 at 13:36
How do I optimize searching for the nearest point?
jan 1 at 18:11
Authentication for a multiplayer game via sockets
oct 15 at 1:05
How do patches in games work?
sep 7 at 16:46
XNA ContentManager.Load causes string allocation
apr 11 '12 at 19:13
Procedural generation of seabeds / underwater terrain
mar 13 '12 at 11:25
How should I account for the GC when building games with Unity?
feb 16 '12 at 21:48
(post deleted or otherwise unavailable)
feb 2 '12 at 4:41
How can I map thumbsticks to cardinal directions?
nov 9 '11 at 5:45
Beyond “Novice” Game Projects