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may 17 at 15:01
Which approach is better: Frequent small updates, or occasional large ones?
— BerickCook
256111
may 12 at 7:38
What are some ways to prevent or reduce cheating in online multiplayer games?
— kevin42
2,2811924
may 8 at 14:15
What is billboarding, and can/should it be used in 3D games to create special effects for weapon blasting effects?
— mathacka
11710
may 8 at 9:19
My game seems to be incompatible with recording software. What could be causing this?
— Lewis Wakeford
3728
apr 25 at 16:02
How can I design an effective game object interaction scheme with a component-based architecture?
— Christopher Horenstein
97011023
apr 19 at 22:02
What is the correct order to multiply scale, rotation and translation matrices for a proper world matrix?
— Narf the Mouse
16016
apr 16 at 11:31
How does a 2D game like Zelda handle the character being behind buildings where only part of him is shown?
— Tinadm
1085
apr 16 at 5:50
Should I write my own physics engine, because of networking integration?
— liamzebedee
656216
apr 12 at 7:34
How to blend two cameras when traveling through a portal in Unity3D
— Timothy Williams
251216
apr 9 at 9:28
Trying to understand light on Opengl, how to simulate a realistic sun light?
— Ricardo Amaral
236314
apr 6 at 12:50
Game architecture / design question - building an efficient engine while avoiding global instances (C++ game)
— Awesomania
1924
apr 4 at 19:21
Which features belong to the engine and which ones to a game?
— Christian Ivicevic
483111
apr 3 at 18:52
Is C++ necessary to learn if I ever want to get a job in the game industry?
— Null_Reference_Exception
316113
apr 3 at 17:52
Releasing a game without really having an officially registered company
— bobobobo
7,02121641