|Enlightened||First to answer and accepted with score of 10 or more. This badge can be awarded multiple times.|
Josh Petrie earned this badge 40 times
jun 13 at 20:46What's the process for making a PS4 game?
may 9 at 16:48What problems could occur if you make use of both the Monogame API and the underlying graphics API?
feb 22 at 9:54Complete Math Library for use in OpenGL ES 2.0 Game?
jan 10 at 18:33How to handle materials in an Entity/Component system
jan 9 at 1:10Why do MMORPGs still use multiple servers?
sep 11 at 17:06Why do pixel shaders not let us read directly from the framebuffer or the depth buffer?
sep 9 at 4:48How can I create a “night sky” effect in OpenGL?
aug 13 at 14:53How should I structure an extensible asset loading system?
jul 23 at 15:27How to deal with D3DX .dll hell?
jun 18 '12 at 17:12Circular motion on low powered hardware
jun 11 '12 at 13:26How should I structure a design document?
may 28 '12 at 13:14How can I implement a renderer that can draw many kinds of primitives?
mar 30 '12 at 5:41Best (Most Popular?) Image Format For Texturing
mar 14 '12 at 13:23Is it worthwhile to use particle pools in managed languages?
jan 19 '12 at 20:24Is storing all game objects in a single list an acceptable design?
jan 14 '12 at 23:57How important do you find exception safety to be in your C++ code?
dec 30 '11 at 20:10Simple Terrain Rendering
dec 17 '11 at 2:092d Procedural universe generation
dec 11 '11 at 13:54If you are a solo programmer, how do you manage the graphics artistry part?
nov 30 '11 at 1:58What features does D3D have that OpenGL does not (and vice versa)?
nov 4 '11 at 23:51How do I find a point on a line?
oct 20 '11 at 4:13Public Relations for Game Developers
oct 18 '11 at 1:30How does an HLSL shader actually end up affecting the render output?
oct 14 '11 at 8:12Why would you want multiple render targets?
oct 4 '11 at 15:46How should I track players' real-time positions in an MMO?
sep 8 '11 at 12:27What are “frame rate” and “fps?”
jul 18 '11 at 1:54What to focus on in developing a game demo for an interview?
jul 7 '11 at 3:47Is a voxel engine appropriate for a Minecraft-like game?
apr 24 '11 at 13:47Is there a successor to RenderMonkey?
apr 3 '11 at 21:29Python Performance vs Game Maker
mar 21 '11 at 23:56Creating an electricity/lighting/tesla coil effect in a 2D XNA game?
feb 9 '11 at 7:26Whats the point of all these Surface Formats
feb 7 '11 at 9:41Dynamic Memory Allocation and Memory Management
feb 6 '11 at 17:56“Optimal” game loop for 2D side-scroller
jan 29 '11 at 2:32Mouse aim in an FPS
jan 12 '11 at 21:45Top Down RPG Movement w/ Correction?