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This badge has been awarded 58 times. Recently awarded to: |
may 14 at 11:20
How to create adjustable formula for RPG level up requirements?
— Sam Hocevar
11.9k22653
mar 20 at 11:18
Why do game engines convert models to triangles compared to keeping it as four side polygon
— Nate
4,10021336
mar 13 at 12:15
How closely can a game resemble another game without legal problems
— ZorbaTHut
7,9702240
mar 2 at 6:08
What kind of project management should a solo developer project use?
— Zolomon
1,1481019
jan 21 at 16:59
How was collision detection handled in The Legend of Zelda: A Link to the Past?
— x10
63346
jan 5 at 11:19
What is the future of XNA in Windows 8 or how will manged games be developed in Windows 8?
— Nic Foster
2,304617
oct 7 at 21:44
Entity communication: Message queue vs Publish/Subscribe vs Signal/Slots
— BRaffle
64949
aug 19 at 12:28
How does Dwarf Fortress keep track of so many entities without losing performance?
— Kylotan
18.3k2567
aug 1 at 0:53
What can I do to make sure that I have the energy to work on my game while working full-time?
— michael.bartnett
5,3181434
jan 30 '12 at 21:29
Why does my object move faster at 45 degrees than at 90 degrees?
— William 'MindWorX' Mariager
1,566716
nov 17 '11 at 13:36
In a browser, is it best to use one huge spritesheet or many (10000) different PNG's?
— Sam Hocevar
11.9k22653
sep 7 '11 at 6:15
How do I create particles that react to the player and enemies?
— Nick Wiggill
11.7k22052
jul 29 '11 at 13:38
How can I get textures on edge of walls like in Super Metroid and Aquaria?
— Jonathan Hobbs
5,60921843
may 26 '11 at 21:07
What are typical pitfalls when writing games with a managed Language like C#?
— Cubed2D
1,727817
may 16 '11 at 22:22
What are some programming design patterns that are useful in game development?
— Kylotan
18.3k2567
dec 21 '10 at 18:57
What are the typical day-to-day tasks of an entry level games programmer?
— Joe Wreschnig
13.2k33468