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may 8 at 11:24
set TouchEvent to every particle in SpriteParticleSystem in andEngine livewallpaper
— Girish Bhutiya
1033
may 5 at 1:58
Are there any open-source Direct X code-bases that I can look at to learn from as a beginning Direct X and graphics programming student? [closed]
— ninwa
11
may 4 at 18:01
Is there any game engine capable of true binaural positional 3D audio? [closed]
— Jubobs
1184
may 3 at 19:02
What is the rationale behind this method of computing the w-component from MD5 mesh files?
— pcapp
182
may 3 at 15:36
vertices, better to have more but draw a smaller area or less but expand a larger area
— Lucas
83
may 3 at 8:28
Jogl2 won't accept jogl 1.0 code - GL_LIGHTING and GL_LIGHT_MODEL_AMBIENT cannot be resolved or is not a field?
— ron
1083
may 2 at 20:24
How do I determine if one value is within a certain range of another in Python
— Cagentdog
264
may 1 at 8:57
What has the most efficient intersection test against an AABB tree - OBB, Cylinder or Capsule?
— identitycrisisuk
385
apr 29 at 19:56
What 3D engine supports real-time editable 3D terrain loaded in from a server?
— Aweb
31
apr 28 at 23:39
Unity (Javascript Syntax) Isn't Allowing Me to Override My Inherited Method [closed]
— GenericDeveloper
323
apr 28 at 10:58
in an ios open gl es 2 game - is it better to use a few large texture atlas or many small textures
— badweasel
1234
apr 26 at 16:03
Are there methods faster than Strings for sending a sprite's state over UDP?
— VaTTeRGeR
233